Lobbies v1.4.1 · Changelog · Made by a gamer for gamers
Thief Gold is a first-person perspective stealth game. It was the first game to use light and sound gameplay mechanics – different surfaces cause varying noise. You can use sound to your advantage - it's not only your main source of information on how close your enemies are but you can use it to distract them, for example by throwing objects. With unscripted levels, and objectives and paths altered based on difficulty settings, Thief Gold can give you hours of non-repetitive gameplay. This extended edition includes all of the missions from the first release, as well as three new missions adapted to the original storyline, with full voice acting and new graphics. It can still be considered the first game in the Thief series.
Steam · 4.2K reviews · 92% positive
IGDB · out of 100
The Thief Gold Lobby
Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has become outrageous'
Thief designer Randy Smith Evergreen, whose credits also include System Shock 2 and Dark Messiah: Might and Magic, thinks we need to chill out a bit when it comes to the graphics arms race. Specifically, he reckons the race should have stopped 16 years ago with Remedy's original Alan Wake, which wa…
Nightdive's Thief remaster unearths a 'very very out of date version control repository' with 'the wildest things to say about the code'
It's great that the Nightdive's remasters of various classic games give new players a chance to experience them without having to download a fixpack or remap the controls or whatever, but it's also a wonderful opportunity to learn new things about games we already loved. Each remaster is like an ar…
That GOG gloss-up of Thief is an excellent way to play the game until we get the Nightdive remaster
Two weeks ago I came to you with news that Thief: The Dark Project (and its expanded version, Thief Gold) were getting a sort of pseudo-remaster courtesy of GOG, ahead of its official Nightdive remaster coming this winter. My sentiment at the time could be summed up as: hey, this is cool... Read mo…
via Steam