Lobbies · prototype · v0.1 · made for gamers

Released November 2, 1999 · Looking Glass Studios
Thief Gold is a first-person perspective stealth game. It was the first game to use light and sound gameplay mechanics – different surfaces cause varying noise. You can use sound to your advantage - it's not only your main source of information on how close your enemies are but you can use it to distract them, for example by throwing objects. With unscripted levels, and objectives and paths altered based on difficulty settings, Thief Gold can give you hours of non-repetitive gameplay. This extended edition includes all of the missions from the first release, as well as three new missions adapted to the original storyline, with full voice acting and new graphics. It can still be considered the first game in the Thief series.
Steam · 4.1K reviews · 92% positive
IGDB · out of 100
The Thief Gold Lobby
15 years before Dishonored, Thief devs considered letting Garrett shrink himself rat-sized so he could scurry through drains and mouse holes
Of the many remarkable abilities possessed by Dishonored hero Corvo Attano, perhaps the most remarkable is, well, possession: Corvo can possess creatures, most famously the game's plentiful rats, to get up to all sorts of trouble, including accessing locations that would be inaccessible to his full…
Thief Gold with updated graphics and integrated modern controller support is the latest addition to GOG's preservation program, ahead of Nightdive's full remaster
GOG, famed revampers of classic PC games , have done just that to the Gold edition of beloved purse-snatching stealth romp Thief: The Dark Project . Through the storefront's preservation program, the GOG version of Thief Gold boasts a number of handy tweaks to help it run seamlessly on modern hardw…
via Steam