Lobbies · prototype · v0.1 · made for gamers

— · Neon Giant
Welcome to Port Desire, a city that doesn't belong to anyone, but where everyone wants a piece. You’re Grey Harker, an ex-military attempting to live a quiet life after near fatal injuries in the field. All you want now is peace - but in a city of no laws, what you want isn’t always what you get.
The No Law Lobby
Food in the Near-Future: NO LAW’s Cyberpunk Cuisine
Snacks are important to our studio. They don’t last long. Many hours were spent making sure the sweets and meats in NO LAW looked appetizing.Neon, Rain, and A Bowl of RamenInstead of primarily referencing games, we look a lot at comics, anime, manga, movies and places we have actually visited. We a…
Verticality in Port Desire: Variation in Approach and Infiltration
Are you curious about just how “open-world” Port Desire is? Want to know more about how we’re using verticality to broader exploration? Density over SizeNO LAW is an open world shooter, but we are not chasing sheer size. The focus is on density and intimacy. Every area is handcrafted, full of verti…
Developer Q&A #1
Thanks for providing your comments. This is the first Q&A round to help clear up some of the questions we’ve seen. We’ll try to answer any questions as they come up. How is this different from other cyberpunk games?We love the cyberpunk genre, and NO LAW definitely sits in that space, but it is not…
via Steam