Lobbies · prototype · v0.1 · made for gamers

— · Neon Giant
Welcome to Port Desire, a city that doesn't belong to anyone, but where everyone wants a piece. You’re Grey Harker, an ex-military attempting to live a quiet life after near fatal injuries in the field. All you want now is peace - but in a city of no laws, what you want isn’t always what you get.
The No Law Lobby
Developer Q&A #1
Thanks for providing your comments. This is the first Q&A round to help clear up some of the questions we’ve seen. We’ll try to answer any questions as they come up. How is this different from other cyberpunk games?We love the cyberpunk genre, and NO LAW definitely sits in that space, but it is not…
Grey Harker's Home
Plant Seeds to Honor Deeds: A First Look at Grey Harker’s Quiet Life Before Port Desire Pulls Him Back InIn Port Desire, there are no laws, only consequences. And before the city comes crashing in, Grey Harker is trying to live quietly.Grey is an ex-military veteran who left a war-torn life behind…
Neon Giant's Sustainable Goals
Why Neon Giant Made NO LAW: Our Identity, Player Agency, and a Studio Built to LastNeon Giant has always been a studio built around a simple belief: a small, empowered team can create world-class action games that will stand proud and tall with the giants. You might know us from The Ascent, a game…
via Steam