Lobbies · prototype · v0.1 · made for gamers

Released October 30, 2025 · Red Unit Studios
The investigation of multiple disappearances in the midst of the Black Death turns into a bloody stand against a new mysterious threat. Survive in a turn-based, tactical sandbox, managing a settlement and dozens of peasants, craftsmen and warriors to stop the upcoming Scourge.
The Plague Lords: Witch Hunt Lobby
⚒️ Patch #12 (Balance and Fixes)
Greetings, everyone!We’ve released a new patch for Plague Lords: Witch Hunt with some balance fixes and a couple of new features. What’s New:✅ Mobs damage is slightly reduced✅ Mobs will no longer mass their attacks on a single target randomly✅ Mobs will avoid attacking characters on a brink of deat…
Changes since the launch of the game
Hey everyone!Thanks to all the players who helped us fixing the prologue with reviews and other feedback. Here is a list of all the work done since the release. The remaining changes will be completed in the full game, which we are returning to developing. New context tutorialsThe previous tutorial…
⚒️ Patch #11
Greetings, mercenaries!We’ve released a new patch for Plague Lords: Witch Hunt with some new features and a few more fixes. What’s New:✅ Now you can track resources needed for building and crafting. They show up under the Journal panel on the main screen✅ Sight direction can be set by holding down…
via Steam