Lobbies · prototype · v0.1 · made for gamers
2012's best indie game is yours for a measly $2, and it rocks
Hotline Miami is one of the most brutal and best-sounding indie games ever made. The techno and vaporwave aesthetic melds with quick top-down violence to create something people still play to this day, and you can grab it for $2 on Steam. If you're one of the people with a Steam Deck, Hotline Miami…
Nobody's posted in the Hotline Miami Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which mask totally changes how you play?
Some masks feel like cheat codes while others make runs harder. What's your go-to, and does it actually help or just feel cool?
Hotline Miami's story: what's really happening?
The game deliberately leaves things vague and contradictory. What's your take on what's actually going on with the calls and the ending?
Hardest level design moment you've hit?
Not just tough rooms—which level layout or enemy placement made you rethink your whole approach? How'd you finally crack it?