Lobbies v1.5.1 · Changelog · Made by a gamer for gamers

Released September 21, 2026 · Mangobits Studios
A visceral reimagining of the Suika-style physics puzzler, rebuilt as a punishing dark fantasy roguelike deckbuilder. Awaken as forgotten deity of bounty, stripped of grandeur, now facing sunless barrens and monsters. To restore balance, you must grow. To grow, you must sacrifice.
The Fruitbearer Lobby
25.09.26 Patch
Fixed relics repeatedly applying their bonus when moved in and out of a void aura Fixed relic bonuses applying a second time when the relic was merged or resized Fixed Key not giving extra reward choices Fixed the first purchase achievement Fixed card purchases not being recorded in run logs Added…
23.09.26 Patch
Fixed map paths leading to nodes that couldn't be travelled toFixed quitting to the menu during a fight clearing that fight when resumingFixed abandoned fights permanently raising the juice quotAdjusted merge inheritance rules (height prioritised)Increased juice quota increase at late stagesCapped…
FINALLY! 🍎💀 Fruitbearer 🍎💀 is OUT!
The day has finally arrived to announce that 🍎💀Fruitbearer 🍎💀 is officially OUT now! Dive into the story, meet powerful deities and quirky minions, merge your fruits, and experience the full cozy-meets-hardcore chaos!🎮 Grab it now with a 40% Launch Discount!To celebrate launch day, we are offe…
via Steam