Lobbies · prototype · v0.1 · made for gamers
FMODernizing our FMaudio
Hi everyone, and welcome to another Dandelion Void devlog. In a post last year we introduced the 4 members of our engineering and art teams: Brian, Dara, Roland, and Robin (yours truly). Today we’re (re)introducing the audio team for Dandelion Void: Catton Arthur, our composer and audio director, a…
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Best artifact you've found so far?
What's the most useful or game-changing artifact you've looted, and where did you find it? Any duds that looked promising?
Shelter placement strategy
Do you build defensively near artifacts, or spread out for safety? What's your approach to choosing locations?
Jungle mechanics that caught you off guard
What hostile jungle behavior surprised or frustrated you most? Any tricks you've learned to handle it better?