Lobbies · prototype · v0.1 · made for gamers

— · Manzanita Interactive
Explore the jungle choked corridors of a derelict ark, adrift between the stars. Construct shelters and loot powerful artifacts from the skeletal remains of your starfaring ancestors. But never let your guard down, because the jungle is alive and hostile…
The Dandelion Void Lobby
FMODernizing our FMaudio
Hi everyone, and welcome to another Dandelion Void devlog. In a post last year we introduced the 4 members of our engineering and art teams: Brian, Dara, Roland, and Robin (yours truly). Today we’re (re)introducing the audio team for Dandelion Void: Catton Arthur, our composer and audio director, a…
Debugger’s Delight
Hi everyone, and welcome to another Dandelion Void devlog. Usually this blog is about the game features that we’re making for our players. But today we’re showing off a shiny new toy that we made for ourselves. We’re excited to introduce the Dandelion Void debug console Consoling Ourselves “For our…
A Little Worm’s Glow-up
Hi everyone, and welcome to another Dandelion Void devlog. Today we’re going to be showing off the evolution of our Root Whipper enemy, culminating in a brand-new model! Spoiler label: this post goes into detail about one of the enemies you will encounter in Dandelion Void Worm’s eye view Those of…
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