Lobbies · prototype · v0.1 · made for gamers

Released May 14, 2010 · Remedy Entertainment
Alan Wake is a psychological horror action-adventure game developed by Remedy Entertainment. The narrative centres on Alan Wake, a bestselling thriller novelist experiencing writer's block. He travels to the small town of Bright Falls with his wife, Alice, seeking a change of environment. Shortly after their arrival, Alice vanishes under mysterious circumstances. As Alan searches for her, he discovers pages of a thriller novel he does not recall writing. The events described in these pages begin to manifest in reality, and Alan encounters hostile supernatural entities known as the "Taken," who are controlled by darkness. The gameplay involves navigating Bright Falls and using light to combat these dark forces. The storyline explores themes of reality and fiction, along with the influence of the written word.
IGDB
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The Alan Wake Lobby
Новый глава Remedy Entertainment: Alan Wake и Control должны продаваться лучше
Новый генеральный директор финской студии Remedy Entertainment намерен заняться популяризацией её ключевых игровых брендов Alan Wake и Control . Жан-Шарль Годешон приступил к исполнению своих обязанностей в марте — всё это время он занимался внимательным анализом компании и её внутренних процессов.
Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more"
Back in February, Remedy appointed Jean-Charles Gaudechon as its new CEO following last year's FBC: Firebreak flop. This quickly raised some eyebrows given Gaudechon's tenure at EA, a game studio that's had its fair share of controversies over the years thanks to its business practices. After all,…
via Steam