Lobbies · prototype · v0.1 · made for gamers

— · Panache Digital Games
Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
The 1666: Amsterdam Lobby
The Midnight Chronicle. #2
Hello everyone, and welcome back to The Midnight Chronicle. Before anything else, I owe you a proper introduction.My name is Alessia-Rose, and I am the Social Media and Community Manager at Panache Digital Games. I am the one liking your posts, sharing your art with the team, and probably the perso…
THE MIDNIGHT CHRONICLE - Issue #01
Welcome to the first edition of The Midnight Chronicle.We'll gather here to share what we've learned, what we've built, and what we've discovered alongside this growing community.Here you'll find development updates, stories from the team, community investigations, behind-the-scenes insights, and o…
GAME - PATCH & FIXES - Mouse controller dead zone setting
GAME - PATCH & FIXES Hey all.Thanks to everyone who has played the demo so far, and all your feedback. The team are actively reviewing all comments and suggestions. We'll continue to keep you updated on plans, updates and changes as they happen.For now, we wanted to let you know about a hotfix avai…
via Steam