Lobbies v1.5.4 · Changelog · Made by a gamer for gamers

Released October 1, 2010 · Zero-K Team
Zero-K (ZK; formerly known as Complete Annihilation and CA) is a free multi-platform open source real-time strategy computer game. Initially based on content from Total Annihilation on the open source Spring Engine, it was forked and all proprietary content replaced, and evolved into a completely new game with unique features. Among the games powered by the Spring game engine, Zero-K is particularly notable for its extensive use of Lua scripting for interface and gameplay changes/enhancements, as well as unique RTS concepts such as a flat technology tree.
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The Zero-K Lobby
Zero-K v1.14.10.2 - Nimbus Wiggle and Magpie Part 2
The new Magpie was always going to take multiple tries to get right, so here is our first foray out into the rest of the design space. These changes aim to focus on the importance of choosing where and when to use Magpie by reducing its speed and staying power, and they are fairly large to give us…
Zero-K v1.14.10.0 - Juice
{STEAM_CLAN_IMAGE}/32557867/432f88d9a329f64774d7bd92e0f845cecf7227fc.png After a week of observation it is time to juice up some of the explosion distortions. Other distortions have been slightly rebalanced and the update also includes fixes that did not make it in last week. Added ground shockwave…
Zero-K v1.14.9.0 - New Magpie, Dante and Distortions
{STEAM_CLAN_IMAGE}/32557867/597716983022d0e4299607076b61d1f328c161bd.png This update started as a set of small Shieldbot buff but spiralled out of control when I decided to both overhaul a major graphics system and add an almost entirely new unit. The new Magpie replaces the old one and works quite…
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