Lobbies · prototype · v0.1 · made for gamers
Warhounds - Lighting Upgrade Across the Base Ship 💡
At this stage of development, we’re focusing not only on new features, but also on improving the existing parts of the game. In the previous devlog, we showed how we create character portraits directly from their in-game 3D models — using updated lighting, improved skin shaders, and better hair tex…
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Best way to use cover in early missions?
Does anyone have a go-to positioning strategy before you unlock better gear, or does it change per map?
Which merc's personality actually affects how you play?
Some characters feel like they change your squad's approach—who made you rethink your tactics?
Base upgrades: priority order debate
What do you upgrade first, and has that changed since your first playthrough?