Lobbies v1.5.5 · Changelog · Made by a gamer for gamers

Wardogs is a first-person tactical multiplayer shooter built around large-scale combined-arms battles for up to 100 players. Three teams compete to control randomized objective zones across destructible battlefields, using infantry weapons, vehicles, logistics, fortifications, and proximity voice chat. Players earn cash and XP through combat, support, transportation, and objective play, then spend persistent cash on custom loadouts, equipment, and vehicles across lives and matches.
Steam · 116K reviews · 74% positive
IGDB · out of 100
The Wardogs Lobby
Wardogs Season 3 could be brought "significantly" forward, to offer "a proper fresh start"
Bulkhead says that Wardogs Season 2 hasn't felt like enough of a fresh start for many players, so it may kick off S3 much sooner instead. Read the full story on PCGamesN: Wardogs Season 3 could be brought "significantly" forward, to offer "a proper fresh start"
"We were wrong": Wardogs devs end Season 2's team-specific cash and XP bonus experiment after a single, tumultuous day
Season 2 of Wardogs , the multiplayer sandbox FPS currently blasting and/or politely driving its way through early access, introduced an un usual "social experiment" when it launched yesterday. In an attempt to rehabilitate the reputation of its Lonestar faction, a.k.a the infamous Blue Team, devel…
"We f***ed up:" Bulkhead admits Wardogs Season 2 "got a few things wrong"
Bulkhead acknowledges player frustrations with both the Blue Team bonus and rapid Driver progression in Wardogs Season 2, detailing fixes. Read the full story on PCGamesN: "We f***ed up:" Bulkhead admits Wardogs Season 2 "got a few things wrong"
via Steam