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Vampire Crawlers finds the perfect balance between strategy and automation, and it gives me that Survivors feeling all over again
It's impossible to talk about Vampire Crawlers without referencing Vampire Survivors, so let's get it over with. The optimal way (and I won't hear otherwise) of playing Vampire Survivors is to get so powerful that the game plays itself. I want to put the work in, so I don't have to work at all. Aft…
Nobody's posted in the Vampire Crawlers: The Turbo Wildcard from Vampire Survivors Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best Turboturn combo you've hit?
What's the wildest card chain you've pulled off in a single turn? Did it save a run or just feel amazing?
Which starter deck clicks for you?
Everyone has that one deck that just feels right to pilot. What's yours and why does it work so well for your playstyle?
Hardest dungeon floor so far?
Which level has given you the most trouble? Are you stuck on it or finally broke through? What changed for you?