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Pinned · Community Announcements·Apr 25

Patch 17d4 Changelog

Sawblades and chainsaws now lose their double damage state after 3 seconds of being punched Increased the weight of a detached chainsaw from 3 to 5 to reduce the amount of them that can be supported by a single magnet Wave progression to spawn a Mirror Reaper in the Cyber Grind now ignores Deathcat…

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  • Weapon ranking: which gun carries you hardest?

    What's your go-to weapon when you need to S-rank a level, and why does it click for you over the others?

  • Platforming vs combat: which frustrates you more?

    Are you more likely to restart a level over a tricky jump or a tough enemy encounter? What would fix it?

  • Hardest difficulty you've actually beaten a level on

    What's the highest heat/difficulty you've cleared, and did it change how you approach the game's combat?