Lobbies · prototype · v0.1 · made for gamers

Released September 24, 1997 · Origin Systems
Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
IGDB · out of 100
The Ultima Online Lobby