Lobbies · prototype · v0.1 · made for gamers
Triarchy - Seafood Playtest
This weekend we're adding in some big new systems, even though they're still very early. Our vision is much larger than what's available right now. But we'd prefer to get them in your hands now, so we can start getting feedback. That's what playtesting is for, right?Already in the playtest? Invite…
Nobody's posted in the Triarchy Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best island route for first playthrough?
Are you exploring methodically or island-hopping for specific gear? What's your strategy for tackling the map?
Ability combos that actually slap
Which ability combinations have surprised you with how well they work together? Share your unexpected synergies.
Co-op: solo vs group difficulty
Does the game feel balanced when playing with friends, or does it trivialize certain fights? How many players is ideal?