Lobbies · prototype · v0.1 · made for gamers
The Fall Part 2: Unbound has been released!
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6055308/b4d6b2d7822168dac712d87f66bb040debcd5f3b.jpg After a heck of a long wait, The Fall Part 2: Unbound is out! My team and I are thrilled to finally be releasing it, and I can't wait to see what you guys think. The Fall Part 2…
Nobody's posted in the The Fall Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
ARID's Logic vs Survival Instinct
Does ARID feel like a character to you, or more like a tool? How much do you think the suit's programming actually cares about the pilot?
Hardest Puzzle That Made You Quit (Temporarily)
Which object-matching sequence had you stuck the longest? Was it the solution itself or just not seeing the connection?
Combat or Platforming: Which Ruins the Flow?
The action sequences break up the puzzle solving—do they feel like a natural part of the story or more like padding between the good stuff?