Lobbies · prototype · v0.1 · made for gamers
DevLog #6 — World Atmosphere & Recent Development Progress
Recently, a large part of development has been focused on improving the game’s world atmosphere. This includes scene editing, water rendering, weather systems, and continuous optimization of overall lighting and visual effects. Compared to adding new gameplay features, this kind of work may not fee…
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Best weapon combo for early game?
What's your go-to loadout when you're just starting out? Looking to optimize my first few hours.
Base building: defense or efficiency?
Do you prioritize making your base defensible or focus on crafting/storage space? What's your strategy?
Mutants vs Zombies: which is harder?
Which enemy type gives you more trouble and why? Any tips for dealing with the tougher one?