Lobbies · prototype · v0.1 · made for gamers

Released April 25, 2025 · Bob the Game Development Bot
It's ten years after the infection started, and rumors are swirling of a strange new terror. Long-established settlements are collapsing, one by one, amid reports of horrific violence. Survivors are running to the hills to escape, taking refuge in the more remote areas of the Pacific Northwest.
Steam · 4.5K reviews · 87% positive
IGDB · out of 100
The Survivalist: Invisible Strain Lobby
Kicked v285 (the latest build, with pickpocketing) onto the main branch!
Hello, just a note to say I've updated the main branch with the latest build in publicbeta, which means Pickpocketing is now fully released to everyone :)And I've updated the library page image with some new art from Ramiro Ra, who previously did the trading cards!EDIT - Saturday 22nd of August - A…
New small patch in publicbeta (v284)
Hello, it's just another small patch in publicbeta. This is mainly to fix a crash when you try pickpocketing someone but your character is too moral or likes them too much to want to hurt them, which disables stuff like chokehold. But I didn't realise it was happening with pickpocketing, and the wa…
New small patch in publicbeta (v283)
Hello, just a small publicbeta update with a fix for an occasional crash if something gets deleted while you are repairing it, and a fix for the SIS Move Props mod, which it seems got broken by a change I made back in 2025.Also a tweak to how the Dark Past and Loyalty quests select a landmark for a…
via Steam