Lobbies · prototype · v0.1 · made for gamers

Lobby
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Nobody's posted in the Supraland: Six Inches Under Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Puzzle design: Aha moments or frustration?
Which puzzle felt like it clicked perfectly vs. one that made you stuck? What made the difference for you?
Combat vs. exploration—which half wins?
Does the fighting feel as polished as the platforming and puzzle-solving, or does it drag down the pacing?
Best shortcut or sequence break you found?
Found any clever routes or out-of-order progression? Share your 'wait, I could do that?' moments.