Lobbies · prototype · v0.1 · made for gamers

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You run a newspaper in a nation on the brink of revolution. Twist headlines to suit your agenda, upgrade your printing press, mastermind a distribution strategy to grow your readership and evade being censored—or worse—by the Secret Police. With enough influence you can change the course of history.
The Stop the Press! Lobby
Dev Diary #12: Story Design Part II
In Dev Diary #9 I went into some detail about the way the story for the game would be laid out, and how I'd been trying to find the right balance between a story that's dynamic and one that's got a real immersive depth (whilst also not taking a million years to write).This was the result - thinking…
Dev Update #11: The world of Stop the Press
A number of people have asked for the next dev diary to delve into the backstory of Stop the Press, and given that the past few weeks were spent doing code refactoring, performance improvements, and tackling tech debt, that seems like a much more interesting thing to be talking about. As you'll hav…
Dev Update #10: Crime & Punishment
It's been a wild month in the newsroom at Stop the Press! When the last dev diary went to print, the Steam page had only just rolled off the presses. I had no idea that less than a month later I'd be making in-game headlines to announce that the game had already blown past 10,000 wishlists. But the…
via Steam