Lobbies · prototype · v0.1 · made for gamers

Releases December 31, 2026 · Respite Games
126
days
08
hours
32
min
08
sec
Thursday, December 31, 2026
A strategy RPG autobattler with branching story set in a far future corporate dystopia
The Station Command Lobby
Dev Diary #4 - Choices
Let's talk about choices. As better designers than me have pointed out, they're the core of what makes up any game. We've already talked about a lot of mechanical choices you'll be making in previous diaries. Today I want to focus on the narrative choices you'll be making.Some of these are what you…
Dev Diary #3 - Engineering
Dev Diary #3 – Engineering Last time we talked about Science and all the different unlocks it can give you. Chief among them are equipment upgrades and ship retrofits. So, what are those and how do you use them? Welcome to Engineering. In the new story flow for chapter 1 you'll unlock Engineering v…
Dev Diary #2 - Science
Let's talk about customization. One of the design goals of Station Command is that your fleet should feel like it's yours. You're on the edge of explored space facing an impossible situation. You're surviving by scavenging whatever you can to find clever solutions that defy the odds. Narratively, y…
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