Lobbies · prototype · v0.1 · made for gamers
Nobody's posted in the Silent Hill 2 Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Combat vs. Stealth: How are you playing?
Are you engaging enemies head-on or sneaking past whenever possible? Does your playstyle change depending on which weapon you're carrying?
Radio static hits different in UE5
How's the remake's audio design comparing to what you remember? Any moments where the sound design got under your skin more than the visuals?
Puzzle solutions: trial-and-error or logic?
Do you prefer figuring out puzzles yourself first, or do you look them up to keep the pacing going? Any that stumped you longer than expected?