Lobbies v1.5.4 · Changelog · Made by a gamer for gamers

Released October 20, 2016 · Firaxis Games
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.
Steam · 380K reviews · 86% positive
IGDB · out of 100
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The Sid Meier's Civilization VI Lobby
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Civilization 35th Anniversary Franchise Sale
Celebrate 35 Years of "One More Turn"For over three decades, legendary designer Sid Meier and the team at Firaxis Games have invited players around the world to build empires that stand the test of time. This September, we are celebrating 35 years of rich history alongside the incredible community…
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In 1991, Sid Meier and his team shipped a new game that challenged players to build civilizations which could stand the test of time. In the 35 years since, millions more players have founded and led countless empires that reshaped world history in their image.We're humbled to celebrate three-and-a…
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