Lobbies · prototype · v0.1 · made for gamers
In-Person Event: Playtesting Secrets They Don't Tell You!
I'm giving a talk at the University of Technology Sydney this week about how we playtest ShatterRush, using learnings and data from our over 133k players.I know this event is very different from what you'd typically see on Steam, but if you're interested in game development or just curious as to ho…
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