Lobbies · prototype · v0.1 · made for gamers
New Devlog - On Writing Scarlet Hollow
Hey folks! Hot from the presses with a 16,000 word devlog for Scarlet Hollow! In it, we look at player data from our three most recent major releases (Episode 4, The Roads Untraveled, and Episode 5) and talk at length about how narrative design process, and how this batch of player data has guided…
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