Lobbies v1.5.4 · Changelog · Made by a gamer for gamers

Releases December 31, 2027 · Headlight Studio
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Friday, December 31, 2027
In this solo and multiplayer survival game, explore an ancient overgrown world full of dangers. Salvage, build, craft, hunt,.. and try to survive alone or with your friends in an evolving and fascinating post-apocalyptic environment. Powered by Unreal Engine 5.
The Rooted Lobby
Plug In, Hitch Up, Stay Alive | Dev Log Week 39
This week had one thread running through it: what it takes to settle somewhere and keep going. That meant energy to keep things running and trailers to haul what you find, food from the garden, a small drone that comes along and a forest drawn from real data that has to stay affordable. None of thi…
A City, One Block at a Time (Weekly Dev Log 38)
I am a week late with this one, so it covers two weeks instead of one, and it arrives with what I promised last time: the visuals are back! Since the September 4 dev log the work went mostly into the tools that build the open world: the city, the generators that fill it, the plant library, the vehi…
Rooted at Game Camp 2026 with Epic Games
Epic Games has invited me to Game Camp 2026 to take part in a talk about a subject close to my heart: building games solo, or close to it, with Unreal Engine 5.It is happening on Thursday, June 18, 2026, from 11:00 to 12:00, at the Universite Catholique de Lille in France, where Game Camp is held.I…
via Steam