Lobbies · prototype · v0.1 · made for gamers
Closed Beta 1.3 Available
Version 1.3 of the Rogue Mansion Closed Beta test is now available! This patch hotfixes some bugs, and makes some minor mechanical adjustments to help smooth the flow within the current balancing; major re-balancing and mechanic adjustments have been avoided, in order to help keep the experience mo…
Nobody's posted in the Rogue Mansion Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Which character breaks the fear mechanic?
Some characters seem way better at managing fear than others. Who do you play when you want to actually survive, and who's basically hard mode?
Best weird room combo you've found?
The procedural generation sometimes creates hilarious or brutal room combinations. What's the weirdest layout that actually worked in your favor?
Fear mechanic: immersive or frustrating?
Does having the mansion get harder as you panic make runs more tense, or does it feel like the game's punishing you for being scared?