Lobbies · prototype · v0.1 · made for gamers
How comedy, cartoons, and a connection to nature set Ubisoft Montpellier apart
There’s little to recommend the game that built Ubisoft Montpellier today. Rayman was a brutal hangover from the SNES and Mega Drive era of 2D platformers, a cruel cavalcade of spike pits and memory-test bosses. Its protagonist was a bequiffed berk with no limbs and even less charisma; his w…
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