Lobbies · prototype · v0.1 · made for gamers
Ramshackle Playtest 3: Opens June 6th
We are happy to announce Playtest 3 of Ramshackle and the long awaited Crew 2.0 update. This will probably be the biggest single update strictly from a changes/additions perspective since entering playtesting. Thank you to all 10k of you patiently waiting for playtest access, you'll all be granted…
Nobody's posted in the Ramshackle Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Best asymmetrical design you've built?
Share a Vessel that breaks conventional balance—weird weight distribution, unconventional armor placement, or strange weapon combos that somehow work.
When did a licensed AI design beat you?
Have you encountered a player design on the AI roster that kept destroying you? What made it so effective, and did you eventually counter it?
Most catastrophic part failure you've seen?
Tell us about a battle where losing one component caused a domino effect of destruction. What went wrong and what did you learn?