Lobbies · prototype · v0.1 · made for gamers

Released April 18, 2011 · Valve
Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.
IGDB
out of 100
The Portal 2 Lobby
Portal 2: Community Edition promises to take the game's modding potential to new heights, and it's out in open beta now
Portal 2 is one of the easiest-to-recommend games in the entire medium, and part of that is down to the custom levels scene it's inspired for over a decade now. There are around a million on the game's Steam Workshop entry alone—and if you've ever tried modding it yourself and chafed at the game's…
15 years on, Portal 2 Community Edition just breathed new life into Valve's classic
Portal 2 is 15 years old this weekend, and while that's terrifying if you remember its launch as vividly as I do, it's cause for celebration. Valve's humor-laden puzzle game is still the most pristine and easy to recommend offshoot of its greater Half-Life universe, and it just got a big upgrade -…
Gabe Newell stepped back from game design during Portal 2's development, because 'he always wanted to be part of the team, but being Gabe and being in his position, that never really worked'
Gabe Newell remains the CEO of Valve, but it's no secret that he stepped back from actively running the company some time ago: he says himself he's been " retired for a long time ." Newell now divides his days between various other pursuits, including Starfish Neuroscience , a company he co-founded…
via Steam