Lobbies v1.5.4 · Changelog · Made by a gamer for gamers

Peak is a cooperative climbing game for up to four players. After crash-landing on an unknown island, players take the role of scouts attempting to ascend the mountain at its center. The mountain is semi-procedurally generated and changes every 24 hours, featuring five distinct biomes with unique obstacles and enemies. Players manage stamina, collect climbing tools like ropes and pitons, and must work together to survive hazards while ascending.
Steam · 379K reviews · 94% positive
Lobbies · 1 review
IGDB · out of 100
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The Peak Lobby
Patch Notes 2.6.b
Hiii Scouts! Just a small set of patches to address some of the outstanding weirdness players experience when joining an in-progress run. BugfixesFixed issue that would sometimes prevent players reviving in the Gloom or the Citadel being able to earn the Medieval History badgePlayers joining a run…
Patch Notes 2.6.a
Map Pool You may have noticed this last week's maps have been weirdly consistent in terms of biome selection, with each day being either all old or all new maps. This patch will replace the current map pool with islands that are properly randomized. Bugfixes Campfire saves should now properly track…
Patch 2.5.a
Bug FixesReconnecting players will no longer come back dead in cases where they should still be aliveFixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badgeCloned items with fuel should no longer spontaneously rechargeFixed some visual artifacts wi…
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