Lobbies · prototype · v0.1 · made for gamers
Devlog #4: The Infected of Pale Tide: Every Threat Changes the Fight
Out in the world of Pale Tide, spotting an infected is only the beginning of the problem.A lone Walker crossing the street might be easy enough to deal with. Put that same Walker in a narrow doorway, add a Spitter covering the area from a distance, or let a Screamer alert everything nearby, and a s…
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