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Pinned · PC Gamer·Jan 8

SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'

One of the reveals I was most jazzed for at The Game Awards 2025 was Ontos , the new thing from Frictional Games. I'm a fan of the studio's work in general, and I loved the way SOMA took the aging Amnesia formula and somehow made it better (and so much worse) by dialing back the in-the-moment horro…

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  • What was your biggest 'wait, what?' moment?

    That plot twist or environmental detail that made you stop and rethink everything. No spoilers—just the feeling.

  • Puzzle difficulty: did it match the story?

    Some say the puzzles felt disconnected from the narrative. Others loved the challenge. Where do you land?

  • How'd you interpret the ending?

    The game leaves room for debate. What's your take on what actually happened on Samsara?