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Pinned · Community Announcements·Aug 15

[Dev Diary #33] Gabi’s Motion Matching Part 2 – Perfecting Stealth Movement

In this week’s Dev Diary #33, we present the second part of Gabi’s Motion Matching development. 🎬 With Velocity Direction-based walking and turning, along with the core of stealth gameplay – Look-at Direction Crouch Walking – implemented in various steps, we are perfecting smooth and tense stealth…

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  • Stealth vs. Guns: What's Your Style?

    Do you ghost through missions or go loud? Which approach feels more rewarding, and are there encounters where one clearly works better?

  • How Does the Story Land for You?

    Without spoiling it—does the narrative hit different knowing it's set on a real peninsula with actual tensions? Does it add weight or feel heavy-handed?

  • Best Tactical Moment You've Pulled Off

    Share a clutch play where your stealth plan went sideways and you improvised your way out. What happened and how'd you recover?