Lobbies · prototype · v0.1 · made for gamers
Marvel once caused a problem for Capcom by insisting 'Juggernaut can't jump'
Marvel's profitable relationship with Capcom began with arcade beat 'em up The Punisher in 1993, but quickly switched to fighting games with X-Men: Children of the Atom in 1994. The X-Men were mega popular at the time, so it made perfect sense. One problem, however, was that Marvel was more protect…
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