Lobbies · prototype · v0.1 · made for gamers

119
days
18
hours
45
min
09
sec
Thursday, December 31, 2026
A co-op horror where you must retrieve specimens before sunrise, as solar radiation twists animals and humans into terrifying mutations.
The Living Hell Lobby
Living Hell Dev Update #4
OverviewThe good news is that the core gameplay loop and mechanics are now pretty firmly cemented in place.There will obviously still be changes and iteration as development continues, but I’m very happy with where the game is now. The loop makes sense from a lore perspective, the mechanics feel in…
LIVING HELL Dev Update #3
OverviewWhen working on a new map for DEVOUR, the same thing always happens. One step backwards, two steps forward. We think of some ideas and mechanics, get excited about them, start putting them together, and then later realise there’s probably a better way to approach it. That can happen anywher…
Development Update #2
Welcome to Development Update #2!Welcome to Development Update #2!Looking back over May, it feels like a bit of a blur because so much work has been done.The main focus this month ended up being a hard look at some of the core mechanics and making some fairly significant changes to the game. Those…
via Steam