Lobbies · prototype · v0.1 · made for gamers
KYORA Dev Blog #5 - Survival of the Craftiest
Hey everyone! Max here, gameplay programmer at Pugstorm 👋 Today I’ll be sharing my insights on how KYORA approaches giving you the right tools and a sense of progression, and how we try to make that loop engaging. If you missed our previous posts, you can catch our deep dives on World Generation,…
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