Lobbies v1.5.6 · Changelog · Made by a gamer for gamers

A 2-player asymmetric co-op game where a King and a giant Fish, a living island, build a city, travel between islands, and defend their kingdom together. One plans from above. The other fights on the ground. Together they stand.
The KingFish Lobby
Devlog #02: Characters, Mood, and the Global Map
Hey everyone!The KingFish dev team here. In this issue, we'll talk about the kingdom's villagers, how their mood affects the game, and the path the King and the Fish carve across the ocean.New Villager: SofiaEvery villager in KingFish has a unique personality, backstory, and passive abilities. This…
Devlog #01: Barbicans, Characters, and a Progress Update
Hey everyone! KingFish dev team here. First of all, thank you for sticking with us! We know it’s been quiet for a while. We’re a small team, and we’ve been heads-down working on the game. We've received so many comments and applications around the playtest, and that honestly means a lot. We want yo…
Thank you for 100,000 wishlists!
Hey everyone! Our team still can't quite believe it. KingFish hit 100,000 Steam wishlists in less than a week! For our team, this is huge. Thank you for your support, for telling your friends about the game, and for being so enthusiastic about our fresh take on co-op blending roguelite citybuilding…
via Steam