Lobbies · prototype · v0.1 · made for gamers
Inkblood Playtest Ended
Greetings, Inquisitors! The carriage is sealed shut for now! Inkblood Playtest has ended. If you missed it – fret not, we plan to have a demo in the future, available for everyone! By the way, the open playtest went great! We got more than 2000 responses in our feedback form (which you should fill…
Nobody's posted in the Inkblood Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
Did you trust your predecessor's notes?
His journal entries feel deliberately vague. Are you following his actual leads or walking into a trap he set up?
Which cult member genuinely surprised you?
Not the twist—which follower's motivations or backstory actually made you reconsider what the cult wants?
How do you handle the moral gray calls?
Some suspects aren't clearly guilty. Do you arrest them anyway to keep the region stable, or risk letting threats walk free?