Lobbies · prototype · v0.1 · made for gamers
Beta Testers Wanted!
Hello everyone!As many of you know, we are a team of just two people working on INANIMA. We have reached a key stage in development, and your help is now more important than ever to ensure the final experience is as solid and polished as possible.We would like to invite you to join our first demo b…
Nobody's posted in the Inanima Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
What mechanic surprised you most?
Did anything in Inanima's gameplay click differently than you expected? What made it stick?
Hardest puzzle or best 'aha' moment?
Share the puzzle that stumped you longest or that one solution that felt brilliant when it clicked.
Does the story stick with you after?
What question or theme from Inanima are you still thinking about days later?