Lobbies · prototype · v0.1 · made for gamers

Releases December 31, 2026 · Kemomimic
126
days
08
hours
33
min
04
sec
Thursday, December 31, 2026
Deflect, parry, and defeat your opponents through intense boss rush action. Fight for you and your allies’ freedom, lest you remain entombed forever more.
The Illusive Domain Lobby
Demo Update 2026/6/26: Boss Gauntlet Mode
A boss rush gauntlet mode has been added. It’s a new mini-hub area that’ll let you tackle 5 bosses in a row, automatically skipping all story bits apart from the intro cutscenes (if any).If you die during the gauntlet, you will be sent back to this hub area.This may replace the current demo hub in…
Demo Update 2026/6/15: Fixes, redesigns, and some new features
This update was supposed to come out at the start of the month, but one thing lead to another, and well…Redesigned most of the in-game HUD.Redesigned Jin and Kouta. Most of the elements are largely the same, but it’s just modelled better.Jin now has his own boss fight. (Although it more or less reu…
Demo Update 2026/05/11: Animation Overhaul, Taunts, Maid Outfit
Reworked all hit animations.Rewrote the bulk of the main animation-related code. As a side effect, some animation locks related to getting hit have been changed. In general, it lasts a tiny bit longer now, due to it being tied to animation speed (affected by hitstop) vs unscaled game time. The over…
via Steam