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Hostile Mars is a Tower-Defense Factory-Building game. You must create efficient supply chains, salvage destroyed enemies, and upgrade structures to support your gigantic cannons that defend your base against thousands of enemies.
The Hostile Mars Lobby
🚀 Hostile Mars Playtest Begins Friday, September 4!
We’re excited to announce that the Hostile Mars playtest will begin this Friday!Access will be granted gradually, starting with a small group of players. This will help us monitor stability, identify any critical issues, and respond to early feedback. If everything is running smoothly, we’ll welcom…
🚀 Hostile Mars Devlog: Combat, Automation, and Base Repair
Over the last few months, we’ve moved Hostile Mars into a bi-weekly build sprint format, with a new playable build every two weeks for the team to test and give feedback on. This has helped us tighten the development cycle, implement features more quickly, and put more focus on tuning, progression,…
🚀 Hostile Mars Devlog: Status Effects, VFX, and Region Expansion
We’ve made some exciting progress over the last month, and a few pieces of the game are starting to come together in a way that feels really promising. We wanted to give a quick overview of why the status effect system feels like such a big step forward, some of the VFX work we’ve started adding, a…
via Steam