Lobbies · prototype · v0.1 · made for gamers
The Stats!
We want Hellcard II runs to be more like adventures, leaning into the RPG aspect of the dungeon crawl. And one can't have an RPG without stats! In Hellcard, the only ways in which characters differed were their decks and, to a degree, class artifacts. In Hellcard II, we are introducing Stats - a ne…
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Best starter deck for solo runs?
What's your go-to opening build when you're flying solo? Does it change between biomes?
Co-op chaos: communication or silence?
Do you call out plays with teammates or let everyone figure it out? What works best for your group?
Which biome punishes your playstyle most?
Every region seems designed to counter something. What's your personal nightmare matchup and why?