Lobbies · prototype · v0.1 · made for gamers

Released November 19, 1998 · Valve
Half-Life is a 1998 first-person shooter (FPS) game developed by Valve Corporation and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life series. The player assumes the role of Gordon Freeman, a theoretical physicist who must escape from the Black Mesa Research Facility after it is overrun by aliens following a disastrous scientific experiment. Its gameplay consists of diverse combat, exploration and puzzles.
IGDB
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The Half-Life Lobby
Half-Life owes its existence to one of the game industry's most formative figures—no, not Gabe Newell, the other guy
Gabe Newell is widely regarded as the big name (and the big brain) behind Valve, and thus Half-Life and all that has sprung forth from it. But Valve, Half-Life, and the gamers who love it owe something of an unspoken debt to another man, a foundational games industry titan himself, who despite havi…
"That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole"
Stop it. Stop trying to make him do it. He won't. He will not do it. He's been very clear with you. Yes, you, seemingly random commenter who's suggested that making Half-Life 3 would be a piece of cake. Former Valve writer Chet Faliszek doesn't reckon it would be. The mythical sequel's also not som…
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