Lobbies · prototype · v0.1 · made for gamers

— · Neowiz
Six months before the asteroid strike, and a new beginning. Goodbye Seoul is a narrative puzzle adventure set in a desolate yet hauntingly beautiful post-apocalyptic Seoul. Will you uncover the truth before time runs out?
The Goodbye Seoul Lobby
Dev Note #7
Hello! This is JINO, the developer of Goodbye Seoul.In this dev note, I’d like to talk about the “temperature” of space — the feeling players experience when they first step into a fictional world. I want to briefly share some of the thoughts behind filling the screen with traces of human warmth, a…
Dev Note #6
Hello! This is JINO, the developer of Goodbye Seoul.It feels like it’s been a while since I last posted an update. First of all, I’d like to apologize for the recent lack of development logs. Since the beginning of the year, I’ve been extremely busy working through a series of big and small revisio…
Dev Note #5
Hello! This is JINO, the developer of Goodbye Seoul.In this month’s dev log, I’d like to talk about something that defines the entire mood of the game: Spatial Design.I truly believe that even a single ruined alleyway or a torn poster on a wall in Seoul can influence a player’s emotions, so I striv…
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