Lobbies v1.5.4 · Changelog · Made by a gamer for gamers

Released October 30, 2013 · Sports Interactive
FM 2014 features a rehauled transfer module in which opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. Additional, a host of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he has just been bought from and the option to offer a combination of money and loan players, as well as new contract clauses such as a sub bench appearance fee. Beyond this, the old ‘turn-based’ system of transfer negotiations can now be accomplished two ways, the tried and tested system and a new ‘live’ system, similar to that used in Football Manager’s contract negotiations.
Steam · 3.1K reviews · 92% positive
IGDB · out of 100
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The Football Manager 2014 Lobby
Confessions Of A Save Scummer
The current game is not saved. Do you want to save the game before you load another game? No. …
The Football Manager Documentary Is Self-Descriptive
Football Manager is an odd cultural duckling. Its nerdy, number-heavy presentation holds it back from the ooh-it’s-like-a-film mainstream acceptance of Call of Duty, et al. Meanwhile, its being about football stops it from being embraced with the same open arms as, say, EVE Online, despite it inspi…
Scouts Honored: Football Manager Data Being Used By Pros
Oldboy is a pretty great film. No spoilers, but I like the scene in which the main character, after years of private practice, first confronts a group of street toughs. “Can 10 years’ worth of imaginary training… be put to use?” Apparently it can. Hopeful players of Football Manager have been wonde…
via Steam