Lobbies · prototype · v0.1 · made for gamers
FAITH: Design Works
BEHOLD! \\o/You’ve played the game now READ THE BOOK. A divine Lost In Cult affair In collaboration with Airdorf, New Blood, and writer Steven Nguyen Scaife. This book excavates the history and influences of FAITH: The Unholy Trinity, tracing its humble beginnings plundering Pokémon cries to its fu…
Nobody's posted in the Faith Lobby yet. Pick a prompt to get things rolling — or write something on your mind.
What's the scariest moment that actually got you?
Not jump scares—what scene or detail genuinely unsettled you and stuck with you after playing?
Does the 80s setting make it creepier or just retro?
Would Faith hit the same if it was set today with modern tech, or does the isolation of that era do the heavy lifting?
How much of the Satanic Panic do you buy into?
Playing this makes you wonder what people actually believed back then—did the game change how you see that era?