Lobbies · prototype · v0.1 · made for gamers
Patch 1.01
Below you can find the full changelog:Updated UI/UX general design:Split the Fire and Offer buttons for staff.Font improvements.Organization, staff and players database updates:Fixed bug with low quality photos and logos.Gameplay bug fixes and improvements:Fixed bug with basecamp.Add tooltip for at…
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Best early-game scouting strategy?
Do you hunt for cheap hidden gems or invest in proven talent? What's worked best for your org's first season?
When does a player deserve a contract extension?
How do you decide between locking in rising stars early vs. waiting to see if they plateau? Share your criteria.
Staff hires that actually made a difference
Which coaching or support staff roles have genuinely improved your team's performance? Any surprises?