Lobbies · prototype · v0.1 · made for gamers

2000 · Elasto Mania Team
Elasto Mania (also known as Elma) is a physics-simulation game released in 2000. It claims to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple (disappearing by contact) spread throughout it, and then to touch the flower (the exit object). Some people, especially the ones part of online groups such as Mopolauta, play the game trying to finish levels as fast as possible, while others, mostly quite-new-to-the-game players, simply concern themselves with the accomplishment of levels, often first requiring figuring out a way for them to be solved. Ultimately, though, experienced players are motivated by the objective of finishing levels in the least amount of time possible, trying either to settle down personal, or world, records. That contributes to setting the stage for serious competition, especially in the official game levels.
IGDB
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The Elasto Mania Lobby
Elasto Mania Remastered
Elasto Mania has seen a lot of changes in the past two years, including an additional update today. This update adds two more level packs by the community contributor Sla to the game, as well as remastered graphics, based on original, never-before-seen high quality assets. The culmination of the pa…
Online Play - Early Access
Online Play is the beginning of a new feature built for Elasto Mania Remastered. It is currently in alpha - expect that things will break and data can be reset at any time. The goal at the current stage is to test server stability and potential issues. Feedback is welcome at info@elastomania.com, o…
Update 2021-03-13
The previous update available in beta is now released globally. - When starting the game with a new profile, play a set of Tutorial levels (these levels can also be replayed later and have leaderboards, but are not meant for competing) - Reverted the first internal level to its original (pre-tutori…
via Steam